Monday, 30 April 2012

Happy Birthday Peter! - 86 years of Prokofiev's classic

Peter and the Wolf is 86 years old this week - BreakThru take a look at the creation of Prokofiev's family masterpiece - and its less than enthusiastic early reception!
Sergei Prokofiev

On May 2nd 1936, which has its 86th anniversary this week, there was a disappointing opening at the Moscow Philharmonic. Sergei Prokofiev had recently enjoyed his 45th birthday, and had earlier that year settled permanently in a city which had only two decades before been wracked by revolution. Already the acclaimed composer of great operas such as The Fiery Angel (1919-27) and The Love for Three Oranges (1919), he had won acclaim for his revolutionary technical and artistic achievements, as well as notoriety for his dissonant and controversial musical experiments. The composer was given leave to travel from Russia to America, to Germany and to Paris, and when he returned it was as one of the world’s most celebrated artists.

The Moscow Children's Theatre, now the Nataliya Sats Theatre
named after the formidable woman who comissioned
Peter and the Wolf
Settling back into life in Moscow, Prokofiev was glad to take a small commission from the Children’s Theatre. He was no doubt convinced to take up the modest project by the strong and determined Nataliya Sats, who ruled the theatre with a strong business sense and absolute artistic determination. Sats was immensely well-respected, and when she asked Prokofiev to produce a work which could fulfil the pedagogical role of introducing children to certain aspects of music and of the orchestra, he was happy to oblige.

The work he produced was a piece which gradually introduced the audience to elements of the orchestra, giving space and identity to each instrument in such a manner as to illuminate their individual characters as well as their purpose within the wider orchestral framework. The work was to incorporate a spoken-word element which told the story of Pioneer Peter who ‘sets wrong to right by defying an elder’ (Simon Morrison, The People’s Artist). This was a simple morality tale with obvious political implications in post-Revolutionary Russia. The 1920’s and 30’s were filled with this kind of children’s literature, which taught a questioning attitude to authority, which demonstrated youth and energy triumphing over ignorance and age. The original text was drafted by poet Nina Sakonskaya, who had considerable experience writing stories in verse for young readers.

An autographed score from its 1938 US premiere
Prokofiev rejected Sakonskaya’s draft, feeling that the story was too rhymed, the rhythm of the words claiming a dominance over the music which was entirely inappropriate to his project. While acknowledging the importance of words in his tale, Prokofiev insisted upon their proper and properly delicate balancing against the music. Too much rhyme and rhythm and their jangling would drown out everything else. Prokofiev, choosing instead to draft the text himself, insisted ‘Words must know their place.’ They found their place in his own version, drafted rapidly under the title How Pioneer Peter Caught the Wolf. The plot borrows from folklore, from propaganda, and even from Disney, reflecting the concerns of animal-based morality shorts such as The Wise Little Hen.

Donald Duck greets The Wise Little Hen (1934), one of
Prokofiev's more surprising inspirations
It took less than a week for Prokofiev to create the piano score, it took a further 10 days for him to complete the orchestration. Peter’s theme came first, the anchor for the adventure, and one which is flexible enough to bend into a march, a pastorale and a waltz as the narrative dictates. The other themes came next, inspired by the key sounds and techniques of the individual instruments. Prokofiev’s lightness of touch, his sympathy for the whimsical imaginations of children and his skill in pictorialism all combine to make for an enchanting tale that belies its roots in didacticism. The enduring and global success of what would come to be known as Peter and the Wolf demonstrates the power of its simple story to move beyond a simple delineation of a pioneer’s responsibilities and virtues into something which resonates with the fundamental thrills, fears and triumphs of childhood.

There was little triumph in that first performance, however, as Prokofiev’s new work was greeted with profound indifference by the stiff adult audience at the Philharmonic. His work seemed minor and unchallenging, the audience had little interest in being educated about the mechanics of the orchestra, or the trials of boyhood. It wasn’t until Prokofiev presented the work at a mixed audience of old and young at the Children’s Theatre that it’s incredible journey to international renown began.

The wolf  in BreakThru's own version of
Prokofiev's classic
Though adult audiences were eventually to warm considerably to the work, giving it an almost unique status among classical music as a piece beloved by audiences of all ages, it is among children that its true magic remains its most potent. When BreakThru present Suzie Templeton’s version with a live accompaniment, the loudest laughs still come from the children, the humour of that final oboe quack from the depths of the wolf’s stomach never fails to bring the house down. Prokofiev’s achievement is a truly universal one, it translates into any language, it rings true with any audience, and shows so sign of falling from its place in the hearts of young and old alike.

- Stewart Pringle

Thursday, 19 April 2012

The Rebirth of Frankenweenie and Tim Burton's Stop-Motion Dreamscapes

With his full-fledged zombie dog remake on its way to cinemas, BreakThru Films examines Tim Burton's ongoing love affair with stop-motion animation.
The revivified Frankenweenie makes his
 way to the cinemas this October
It seems fitting for a director whose career is so shrouded in darkness and long creeping shadows that Tim Burton's first film is not merely lost in the mists of time, but may in fact exist only in myth. If Burton's own account in the 2006 book Burton on Burton, his film-making began with The Island of Dr. Agor, a stop-motion animation based on H.G. Wells similarly titled story of genetically modified body-horror The Island of Dr. Moreau, however many have speculated that the film is little more than an April Fools Day prank. Whether fragments eventually emerge or the myth is dispelled, one fact seems certain, that by the tender age of 11 Burton was already deeply interested in the art of animation, just as he had immersed himself in classic American B-movies, Japanese mega-monster extravaganzas as the peculiar camp of Roger Corman's Edgar Allen Poe films, with their lugubrious star Vincent Price. While he was dropping out of Burbank High School he was also expanding his knowledge of film-making, taking in the stop-motion masterpieces of Ray Harryhausen as well as traditional hand-drawn animation. On graduation, Burton proceeded to the California Institute of the Arts, where he was to make his first surviving animated short, the punningly titled Stalk of the Celery Monster.
Dark, disturbing and deliciously comic, Celery Monster
showcased Burton's emerging distinctive style
Though only images and fragments of the film remain extant, the influence of German expressionist cinema and Universal Pictures monster movies is clear in Burton's surreal aesthetic. Shadows leap in points, architecture and design has a touch of the European art nouveau and the characters are irrefutably ghoulish. Burton's film caused quite a stir, and soon caught the eye of Disney Animation Studios, who rapidly hired Burton as an apprentice animator. He cut his teeth at Disney creating story-boards and concept art for a number of their less successful early 80's animations, but it was with his first solo film, 1982's animated short Vincent that Burton was able to indulge his passion for gothic horror and his admiration for stop motion animation and its potential to realize the playful yet unsettling aesthetic of his pencil drawings. Though Celery Monster had been successful in capturing some of the scratchy, nightmarish intensity of Burton's drawing style, the slightly jerky, marionette-like quality of stop-motion, suggestive of the early days of silent cinema and the expressionist horrors of F.W. Murnau's Nosferatu or Robert Weine's Cabinet of Dr. Caligari gave Vincent an instantly recognizable yet utterly fresh aesthetic.

Vincent is haunted by animated visions from Burton's
twisted imagination
Adapted from one of Burton's own poems, Vincent was originally intended as a children's book, however the director was afforded a modest budget to create the short film, and in many ways the aesthetic which he established in it would come to define much of his work through the 1980's and beyond. Though Burton's next film, the original live-action Frankenweenie was judged a money-wasting flop by Disney executives and led to Burton's firing, he was soon to return to a wilder visual style with the major cinematic hits Pee-Wee's Big Adventure and Beetlejuice.

The original Frankenweenie has gained something of
a cult following despite a disastrous initial reception
Both of these mega-hits brought Burton back to the world of stop-motion animation, which they used to add an exaggerated Tex Avery-style strand of mayhem to the live action proceedings that surrounded them. In Beetlejuice, the central couple who find themselves suddenly thrust into the Other Side are trapped in their house by a monstrous plasticine sandworm, and at one point twist their faces into grotesque elastic monster-masks in order to perform their 'bio-exorcism'. The stop-motion effects in Beetlejuice contribute hugely to its success and its ability to maintain a light carnivalesque visual tone despite the themes of death, suicide and the bleak Kafka-esque bureaucracy of the afterlife.

The stop-motion sand worm strikes in Beetlejuice
The success of these two films, both critical and commercial, reinvigorated major studio interest in Burton, and he went on to direct two blockbuster Batman films and the surprise smash-hit Edward Scissorhands, an elegiac gothic romance which saw Burton's dark aesthetic clash brilliantly against the pastel and picket-fence world of American suburbia. It was in the writing and production of Disney's A Nightmare Before Christmas, however, that Burton would return to stop-motion animation in a film which was to become his trade-mark. Part Christmas-film, part Halloween-horror, part-musical and all rendered in exquisite stop-motion, Burton's film was practically a love-letter to the medium, and is often credited with sparking a major resurgence of interest in its potential for film-makers and advertisers. 

Henry Selick and Tim Burton with the set of
A Nightmare Before Christmas
The story of the King of Halloween's bungled attempts to try his hand at Santa's role, it involved the use of highly stylized puppets, performing against a backdrop composed of the twisted hills and spiked gratings of Burton's idiosyncratic drawing style. Burton chose this style of animation partially to reference the American favourite Rankin/Bass Productions, whose holiday specials included stop-motion renditions of classic stories such as The Little Drummer Boy. This gave the film a direct relevance to those audiences which had grown up watching these classic Christmas treats, and made Burton's subversion of Holiday iconography all the more delicious.

Still from Rankin/Bass's Little Drummer Boy, a far-cry from the
twisted world of Jack and Sally
A similar style of stop-motion animation was used in Burton's co-production James and the Giant Peach, where Burton's flair for the macabre was kept on a tighter leash, but which nevertheless displayed some masterful animation, particularly in the huge flock of seagulls straining to keep the peach afloat. James returned to the mixed-medium approach of Beetlejuice in its use of stop-motion to bring to life the more fantastical elements of the young boy's adventures once he has entered the peach, while his more prosaic life with Aunt Sponge and Aunt Spiker was presented with live action. It's a successful approach which acknowledges the slightly numinous quality of the form, its suggestion of a world of the imagination or the unconscious which exists at right-angles to prosaic reality.
There was a cameo for Jack Skellington in Burton's next
stop-motion animation,
James and the Giant Peach
Though budgetary concerns scuppered Burton's ambition to realize the alien invaders of Mars Attacks! with stop-motion, he was soon to return to the form in a major way with the creation of dark fairy-tale Corpse Bride. A conscious successor to Nightmare Before Christmas, Corpse Bride took the same aesthetic and animation style and set it to a more serious and in many ways more adult tale of love and loss. Corpse Bride was also the first Burton film to feature Tim Allen, who has worked with BreakThru  on both The Magic Piano and The Flying Machine, on its animation team; he has recently returned to work with Burton on Frankenweenie.

Burton chose a more muted and cold aesthetic for Corpse Bride, demonstrating
the flexibility of stop-motion and its ability to achieve a variety of tones
Corpse Bride was a big hit for Burton, and though his subsequent films displayed a stronger reliance on computer generated animation techniques, the upcoming Frankenweenie is a clear indication that he still holds stop-motion in the very highest regard. Just over a week ago another exciting announcement indicated that Burton's next major project will also be of interest to fans of traditional animation, as the director indicated that he was looking forward to moving into pre-production on a new ghoulish stop-motion feature titled Night of the Living. Cheerfuly tweaking the conceit of George A Romero's zombie classic, this new film boasts a script from Burton's Dark Shadows collaborator Seth Grahame-Smith and is expected to go before the cameras in 2013.

As well as proving one of Hollywood's most bankable directors, with a slew of box-office smashes and oodles of critical acclaim to his credit, Tim Burton is also worthy of respect for his constant and vocal championing of the magic of stop-motion and other hand-animation techniques. Time-consuming, labour-intensive and often expensive, these could easily have fallen from fashion and from the radars of major studios had they not boasted such a credible and imaginative advocate.

- Stewart Pringle



Tuesday, 17 April 2012

The Études, Fantasia and the magic of musical education

How we hope The Études can help introduce children to the magic of classical music...

A still from Chopin's Drawings by Dorota Kobiela, set to
Chopin's Opus 25, No 2
Music education in the UK is something BreakThru feels very strongly about. Ensuring that children are fired up about the magic of music is one of the driving forces behind the Études project, in which the music of Chopin's elegant piano studies is paired up with a virtuoso animation, and we are currently exploring a variety of ways to aid teachers in the classroom and parents at home to reach out to their children's musical potential.

The Études are 27 short piano pieces by Frédéric Chopin intended to both advance a new technical form of playing (Études translates as 'studies') as well as offering pleasure and variety in their own right. BreakThru Films founder Hugh Welchman became interested in their potential during his immersion in the world of Prokofiev during the production of Peter and the Wolf. Their beauty and the range of emotions they conjure made them the perfect fit for Welchman's desire to create a varied body of cutting-edge animations in a variety of differing mediums. Each of Chopin's pieces is a challenging task for any pianist, and BreakThru sought to work with visual artists and animators who were themselves challenging and pushing formal boundaries.
The minimalist madness of Anne-Kristin Berge's Pl.Ink,
 set to Opus 10, No 4
The Études can be viewed separately, as each tells an individual story, or as a set, as many of the individual films share aesthetic or thematic elements in common. They are intended to appeal to children, containing bright colours, attractive characters and constant movement and rhythm, but also to resonate with adults. Scarecrow tells the pathos-filled story of a soldier's death in Poland's November Revolution, while Chopin's Drawings gives us an insight into the composer's incredible childhood through moving sketches which emerge and blend through his elegant musical notation. As with Peter and the Wolf the Études seek to offer an engaging and fulfilling experience for audiences of all ages. Pl.Ink and Fat Hamster both use vibrant physical comedy to tell simple stories which capture the frenetic and energetic tone of the music. They show that classical music does not merely have to be beautiful and life-affirming, but that it can also be playful and genuinely comic.
Fat Hamster by Adam Wyrwas,
set to Opus 25, No 8
The clear ancestor of the Études is Walt Disney's ground-breaking Fantasia, produced in 1940, in a world which was scarcely ready to accept the collision of animation and classical music. As Disney historian Hugh Trimble eloquently argues in his blog, this was also perceived as a clash of low and high culture. Fantasia is set within a mythical theatre, where the 'greatest hits' of classical music are presented in a variety of animated settings and styles. It was intended as a showcase for Disney's multi-talented animators, but also to promote his conviction that the worlds of music and animation were never far apart. Disney had been producing his 'Silly Symphonies' for 12 years, and indeed Fantasia started life as one such vignette, the now famous 'Sorcerer's Apprentice' sequence. Fantasia demonstrated that like classical music animation could take a simple motif or idea, and owing to the elasticity of the form, twist it into surprising or inspiring narratives.
Mickey as Paul Dukas' 'Sorcerer's Apprentice'
in Disney's
Fantasia (1940)
Owing to the popularity of Fantasia since its release, and most particularly the life its short segments found on television as regular components of the studio's popular 'Disney Time', it has offered generations of children their introduction to classical music. Mickey's antics have demonstrated that classical music does not have to be dry or dusty, that it does not require a musical education but rather inspires one, and we hope that the Études project can provide similar inspiration for a new generation of musicians and music lovers.

- Stewart Pringle


Saturday, 7 April 2012

Pirates!, Aardman and the power of mixed-media animation

The Pirates! In an Adventure with Scientists is well on its way to being a box-office smash, and shows the brilliant Aardman Animation at their very best, but it's also a significant technical triumph, and a great demonstration of the strength of blending classic stop-motion techniques with cutting edge computer technology.
The Pirate Captain prepares to board...
Filled with the dry wit, hilarious visual gags and good-hearted adventure that has made Aardman Britain's leading animation studio, The Pirates! In an Adventure with Scientists was released in the UK last week, and looks sure to be as much of a hit with audiences as with critics. Based on the first of a series of comic novels by Gideon Defoe (hence it's idiosyncratic title, which would sit much more comfortably on a bookshelf than a cinema hoarding, and which is being changed to the more manageable The Pirates! Band of Misfits for its US release) it also has the potential to become a sizeable franchise.

If it does, then its success will be well-deserved. The Pirates! is a gleeful piece of swashbuckling family entertainment, every frame stuffed with brilliant jokes that demand a second or third viewing and a fantastic cast including a star-turn by Hugh Grant as the hapless Pirate Captain and the incredible Imelda Staunton as a pirate-hating Queen Victoria. It also has a winning script which refuses to talk down to its audience, keeping the parents interested with cameo appearances by the Elephant Man and Jane Austen rather than cheap 'adult' humour.

Perhaps best of all, and easiest to pass over, is its gorgeous animation, which manages to stay true to the stop-motion which made Aardman's name in the 1980's and 90's while providing eye-bursting 3D and seamlessly introducing a variety of computer generated landscapes and effects. 

It's not Aardman's first foray into mixed-media animation: the apparently 'home-spun' Wallace & Gromit in the Cure of the Were-Rabbit involved the participation of leading post-production company MPC Films, who provided a plethora of computer generated bunnies to 'bulk out' those created by Nick Park and his team.
Can you separate the CG bunnies from their plasticine cousins?
I'm not sure we can...
In The Pirates! however, Aardman incorporated mixed-media techniques throughout the animation process. Computer generation was handled in-house, made possible by Aardman's earlier experiments with computer generated animation for their modestly successful all-CG collaboration with Dreamworks, Flushed Away. As so much of Pirate Captain's adventures take place on the water, a famously time-consuming substance to work with in traditional stop-motion, it naturally suggested the full-on incorporation of computer generated visuals. 

The ocean swells, the sweeping vistas of Victorian London and a host of other elements have been rendered digitally rather than in-camera, and it is a credit to the skill of Aardman's team that the effect is never jarring. Aardman have essentially updated an intrinsic principle of animation, in which the background is 'pre-rendered', whether this means painted onto a single surface or onto multiple panes of glass as in many of Disney's most lush environments, while the characters are animated by hand and overlaid. Here it was the motley band of pirates and their (not very sea-worthy) ship that were superimposed over the computer generated environment using green screen.
Animators work to blend the set and characters into the
computer generated ocean environment - here Charles Darwin
is readied to walk the plank into a digital ocean
It doesn't stop there, the animation has also been rendered in highly effective 3D, and contains numerous moments which imitate traditional cell-animation. These include the comic travelling sequences, in which the pirate ship careers around a map, leaving a confused trail of red dots as it ricochets off cherubs and is blown around by baroque zephyrs. The result is a technical palette which pays homage to great animations of the past, contains a visual style which is definitively 'Aardman-esque' (all ping-pong ball eyes and letterbox jaws) while also allowing for spectacular set-pieces. Most importantly of all, the various techniques compliment one another, rather than creating incongruities.

Mixed-media animation is something BreakThru Films feel very strongly about, so we'll be cheering The Pirates! on to success when it opens in the US later this month. Our current projects, and particularly the short animations created for Chopin's Études, have been created with a wide variety of technical processes, blended together to create visually distinctive films which are both aesthetically powerful and technically progressive. The Flying Machine sees live-action blending with computer generated graphics and 3D stop motion animation, continuing a lineage which extends back through Who Framed Roger Rabbit, Mary Poppins and beyond.
Our stop motion animated Flying Machine against
a computer generated vista
We're also very excited about Scarecrow, which has recently been selected for the BeFilm 2012 Underground film festival in New York at the end of this month. It's to be shown in 3D, as intended, and we hope it can demonstrate (as The Pirates! does) that 3D really can be the future of animation, if studios have the confidence to develop their films in true-3D, rather than simply slapping on the effect in post-production to increase box-office revenue. Used effectively, in collaboration with the other animation techniques, it can be spectacularly effective and moving.
Rotoscoping, a technique which has been used since
the birth of animation, gives
Scarecrow a real sense
of living history
Scarecrow uses a combination of traditional animation, rotoscoping and 3D computer generated graphics to tell the story of a fallen soldier in Poland's November Revolution. The rotoscope technique allowed the animators to bring the startling paintings of Polish painter Jerzy Duda-Gracz to life, creating an aesthetic that at once stays true to the era Chopin evokes, while at the same time involving the work of one of Poland's most significant modern artists. As the story progresses and the soldier's soul seems to rise up from his broken body, directors Przemyslaw Anusiewicz and Janusz Martyn begin to introduce 3D computer generated elements, strange cloaked figures which dance above the marshland like animated shrouds. Viewed in 3D, it is an effect which simply could not be achieved with traditional animation, a true example of technology making the impossible possible.
Computer generated animation brings a more haunting aspect of
Duda-Gracz's art to life in striking 3D
Whether allowing pirate ships to spring forty feet above a crystal-clear ocean, or bringing a haunting vitality to some of Poland's most beautiful art and music, mixed-media techniques are keeping animation at the cutting edge of film-making. The sense that an animated film can embrace a wide variety of technical forms is one which keeps it fresh and responsive to innovation and creative thinking.  The days in which stop-motion or traditional animation and computer generation were seen as mortal enemies, with the latter poised to consign its frame-by-frame predecesor to the dustbin of history, are thankfully far behind us. At BreakThru we're constantly looking forward to the next advancement, and as Aardman's Pirates! seem poised to storm the US box office, we're proud to be among such illustrious company.

-Stewart Pringle

Follow the BreakThru Films blog for future articles on some of the revolutionary techniques that we;re developing for upcoming projects. Except the ones that are too secret to show you yet...shhh!


Thursday, 5 April 2012

The Flying Machine - a multi-platform adventure

BreakThru Films founder and producer of The Flying Machine Hugh Welchman explains that the way we tell stories is changing all the time.
The Flying Machine will be taking off in more than cinemas
Our aim with The Flying Machine is to make a film that will push the boundaries of family animation, and for the range of products across different platforms that we are currently developing to be the first phase of the creation of an enduring franchise. We are in a period of massive change in the way that people are accessing and interacting with stories, music, art and games. Technology is not only changing the way we consume stories, it is changing the way stories are told.

BreakThru Films is all about delivering multiple entertainment and educational experiences across a range of platforms, traditional and new. The combination of cutting edge live action, amazing computer generated visual effects, state‐of‐the‐art 3‐D technology, Chopin’s timeless composing and Lang Lang’s kinetic piano playing, will create a truly moving and entertaining film for families of all ages.

The core iconic element across all delivery platforms is the flying machine itself. In the beginning nothing but a discarded piano, but when children discover it in moments of distress it transforms into something magical ‐ in the vein of Jules Verne and Hayao Miyazaki ‐ and transports them to a world without limits. It is the ultimate adventure den, and it will strike a chord with the imaginative child in each of us.

A metaphor for Chopin’s mesmerising and transporting music, the flying machine, like his music, will traverse Europe and the world. The audio, visual and cultural experience will have a transformative effect on people’s lives; flying into films, games and theatrical shows, onto the pages of books and the screens of mobiles, and into school curriculums. The Flying Machine is so distinctive it will win the hearts and spark the imagination of audiences all over the world.

We are breaking the mould with The Flying Machine. The sheer emotional impact and enjoyment of watching this unique film will make it a classic. Like Disney and Pixar’s most innovative films it is set to charm audiences through the generations.

- Hugh Welchman